Lake of Abominations Compiled Hexcrawl
This book compiles the seven hexes in the Lake of Abominations hex cluster into a single book. It also appears in the Lake of Abominations Ultimate book, that combines the Supplemental and Compiled Hexcrawls. It runs 159 page and includes:
*Hex 17.23 The Lake of Abominations. A ruined mage's tower on an island. Includes rules for a simple skill system, expanded poison options, and an overview of magic item creation.
*Hex 16.24 Forests of Plenty. A small village of sprites, plus a bonus hex containing the lair of medusas trying to summon a trapped god. Includes rules for adding spellcasting levels to monsters.
*Hex 17.22 The Village of the Owlfolk. Includes two playable race as class owlfolk, plus rules on introducing drugs into your game.
*Hex 18.24 The Deadwoods. The northern tip of the Darkwoods, features an undead treant, a small goblin village, and three goblin race as class options, as well as new spells and goblin demographics.
*Hex 18.23 The Trails of Cabulech. This hex is home to a giant snail and a gnoll village, and has two playable gnoll race as class options and information on crafting magical items.
*Hex 17.22 The Valley of the Setting Sun. A large goblin village, combat maneuvers, and rules for crafting charms and fetishes.
*Hex 16.23 The Doom of Cthedrak. An ancient crashed dimensional ship inhabited by a naga and her slaves, as well as an orcish outpost. Has two playable orc classes (reaver and warlock).
Includes new art funded by the recent Kickstarter.